Development Updates
v0.6.48b - Fix tree loading error where a tree does not reset to fruitless in its cycle if visitor queues a water task but does not finish.
v0.6.48 - Live Server Based Multiplayer at farms - Interaction Locks for objects users are engaging - Farm list and limits - Plot cost and exp - Trees mostly functional - Players have assigned colors now - See friends farms and distances - Moves storage to Google Firebase Firestore - All user data functions now in azure - All changes to data must go through azure functions, but all loads will come directly from firebase (dramatic security and speed increase) - Walk to mode - Welcome message on farm board - Leave note for owner - Visitor update now displaying username
v0.6.2a - Character Selection is online - Fixed data mismatch with client and server (Syncing new items again)
v0.6.1b (Farms Social Yes) - Began Work on Character Selection Screen - Prop Placement - UI Script for farmview now uses switch/case - Single CreateFarmItem call serverside
v0.6.1a (Farm Social Pending) - Added friend request support and a nice interface for friend fucntions - Added muti-tile farm object support - Combine Server Call to create farm objects (Treee/Plots/Props)
v0.5.99a - added trees (wip) - Watering (wip) - Remove FarmObject (wip) - Added farmers - Sorted project files - new data models and consolidate to one script
v0.5.98b - Turned on animations - Faced rotation towards interaction object during interaction - Updated interaction point to be a list reflecting all possible points of interaction.
v0.5.98 - Added support for profile avatar - download friends avatar if available and display in marker - Persistent Login seems solid now - Updated farm marker model to be cleaner (in house) - added ui to farm marker (for profile pics first)
v0.5.96b - Google Auth is working - Combining Auth into one script - Currently has a hang on gpg login (test others)
v0.5.96a - Added google auth support - fixed manifest issues is think
v0.5.95a - google auth maybe working
0.5.94c - updated login screen ui
v0.5.94b - updated toast notifs panel
v0.5.94 - Added user profile images to farmMarkers - Fixed UI in FarmView and MapView - Reorganized project structure
v0.5.92 - Farms are now fully social - Persistent player stats and ui to show them - Social game restrictions - move plot creation to task queue - added visual feedback for tasks queued - major overhaul on seed menu - login screen - log out button and action - working on persistent login - added server feedback on task attempt client act accordingly - added watermelons and pumpkins - resize plot
v0.48.98.84a changelog: - added support for loading friends farms to map
v0.48.98.8a Change Log: - Player stats is now functional - Moving to central server call system - Currency is now functional - adding support for lvl verification
pass to laptop adding currency and lvl system. its real bad rn bro
nothing to report >> passover
v0.48.98.5 Changelog: - Added billboard UI for plots (not working atm) - Darkened materials of plants for new lighting - Added total duration to cropdata - work on atmosphere - Animations are fluid (need work)
send it last
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idk send it
v0.6.48 - Live Server Based Multiplayer at farms - Interaction Locks for objects users are engaging - Farm list and limits - Plot cost and exp - Trees mostly functional - Players have assigned colors now - See friends farms and distances - Moves storage to Google Firebase Firestore - All user data functions now in azure - All changes to data must go through azure functions, but all loads will come directly from firebase (dramatic security and speed increase) - Walk to mode - Welcome message on farm board - Leave note for owner - Visitor update now displaying username
v0.6.2a - Character Selection is online - Fixed data mismatch with client and server (Syncing new items again)
v0.6.1b (Farms Social Yes) - Began Work on Character Selection Screen - Prop Placement - UI Script for farmview now uses switch/case - Single CreateFarmItem call serverside
v0.6.1a (Farm Social Pending) - Added friend request support and a nice interface for friend fucntions - Added muti-tile farm object support - Combine Server Call to create farm objects (Treee/Plots/Props)
v0.5.99a - added trees (wip) - Watering (wip) - Remove FarmObject (wip) - Added farmers - Sorted project files - new data models and consolidate to one script